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Oubliette Allstars
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Devlog
v1.1.0 - Visual overhaul
August 14, 2020
by
Gusbo
Added render effects to simulate the old arcade cabinet style games that inspired this Added scan lines Added vertical blown out screen effects Added bloom Added chromatic aberration effect Added lens...
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v1.0.5 - Separated Platform Bundles
August 14, 2020
by
Gusbo
Added different downloadable files for different platforms...
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v1.0.5 - Bug fixes, rebalance and additions
July 13, 2020
by
Gusbo
Added display for wave type Added 2 more wave patterns Created a 'wave build' script allowing me to create wave types more easily, but that's probably more one for me than anyone reading this. Improve...
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v1.0.4 - Bug fixes and Lightning
July 11, 2020
by
Gusbo
Added a lightning gun Fixed duplicate item bug Fixed stats display issues Added black outlline to barrel sprites (cause that's real important) Centered the text on the victory screen Reduced the maxim...
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v1.0.3 - Bug Fixes
July 09, 2020
by
Gusbo
Explosions now hurt properly Stalkers now stop diving when they hit something (sorry weird physics lovers) The continue button on the menu now actually does something (much wow) I'm sure I fixed somet...
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v1.0.2 - Appearance updates
July 09, 2020
by
Gusbo
Fixed duplicate enemy spawn bug Changed Rage effect Added arena lighting Improved bullet lighting (cause bullets give off light, right?) Added lighting to fires (cause fires give off light, right?) Tw...
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v1.0.1 - Minor Update & Builds
July 08, 2020
by
Gusbo
Added new and improved intro image Added Mac Build Added Linux Build...
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Launch
July 07, 2020
by
Gusbo
#Launch, #v1.0
Oubliette Allstars V1.0 - Game design / build by Gusbo - Music / sound design by Gusbo - Visual art by Gusbo Created in 3 weeks using Unity 2019 without any script packages or assets of any kind (apa...
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