Launch
Oubliette Allstars » Devlog
Oubliette Allstars V1.0
- Game design / build by Gusbo
- Music / sound design by Gusbo
- Visual art by Gusbo
Created in 3 weeks using Unity 2019 without any script packages or assets of any kind (apart from the floor texture).
- Custom mouse keyboard script
- Custom controller script (ps4 only for now, once I get my hands on an x-box controller I shall get that implemented)
- Main character sprites created
- Enemy character sprites created
- Enemy movement / damage scripts added
- Modular weapon script written
- Item scripts added
- Item graphics and stats added
- Enemy wave controller built
- Game and menu control scripts added
- Main music written
- Music added
- SFX created and added
- Gameplay tested and tweaked
- Retirement scripts and graphics added
- Additional music written
- Intro added
- Sarcastic messaging added
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Oubliette Allstars
A top-down, wave based, modular weapon-y shooter
Status | Released |
Author | Gusbo |
Genre | Shooter |
Tags | 16-bit, Casual, Retro, Short, Singleplayer, Top-Down, Top down shooter |
More posts
- v1.1.0 - Visual overhaulAug 14, 2020
- v1.0.5 - Separated Platform BundlesAug 14, 2020
- v1.0.5 - Bug fixes, rebalance and additionsJul 13, 2020
- v1.0.4 - Bug fixes and LightningJul 11, 2020
- v1.0.3 - Bug FixesJul 09, 2020
- v1.0.2 - Appearance updatesJul 09, 2020
- v1.0.1 - Minor Update & BuildsJul 08, 2020
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